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Unity, Three.js, Tone.js, and more. Learn on the stack that powers real projects.
U
Unity 3D & Game Engine T
Three.js WebGL 3D T
Tone.js Web Audio Core Technologies
Unity
Game engine and 3D real-time development. Used for interactive 3D scenes and music visualization.
Three.js
WebGL-based 3D library for the browser. Powers our web-based 3D demos and portfolios.
Tone.js
Web Audio framework for music and sound. Syncing code to beats, building virtual instruments.
Integration Examples
Music APIs sync with 3D renders. We show you how to connect Tone.js to Three.js for real-time audio-reactive visuals.
Future Tech
We're expanding our curriculum to include VR and AR coding modules. Imagine building immersive 3D experiences that respond to music in real time—using WebXR, Unity XR, and spatial audio. Stay tuned for announcements.
Enrolled students get early access to beta content. Contact us to join the waitlist.
RhythmCode vs Standard EdTech
| Feature | RhythmCode | Standard EdTech |
|---|---|---|
| Focus | Creative tools (music, 3D) + core programming | CRUD, frameworks, theory |
| Learning style | Hands-on, portfolio projects, music sync | Tutorials, exercises |
| Tools | Unity, Three.js, Tone.js, Blender | React, Node, SQL |
| Outcome | Creative devs, 3D artists, music-tech | Full-stack developers |
Resources
Free cheat sheets and starter templates available to enrolled students. Contact us for access.